Guides
We Need More Humans guides: how to play, skill tree, locations, walkthrough, and how to finish Normal mode on Steam.
View all GuidesSkill tree, evolutions, and a full walkthrough for the UFO incremental.
Unofficial wiki for We Need More Humans: skill tree, evolutions, walkthrough, and upgrade priority for the UFO incremental.
We Need More Humans is a short single-player incremental from Seafront Games. You fly a UFO, abduct everyone in a hand-crafted town, spend the cash on a linear skill tree, then travel to denser maps until nobody is left. Start with the getting started guide, then open the skill tree and the upgrade priority list before you waste a round on locked million-dollar nodes. When you want the full loop, use the walkthrough and the how to complete page.
We Need More Humans guides: how to play, skill tree, locations, walkthrough, and how to finish Normal mode on Steam.
View all GuidesWe Need More Humans tier lists: upgrade buy order, evolution value ranks, early game build, and late game build.
View all Tier ListWe Need More Humans updates: 1 Sep 2026 launch, demo patches from May–June, and what Seafront still wants to add.
View all UpdatesWe Need More Humans tools: upgrade checklist, achievements list, and Steam system requirements for the UFO incremental.
View all ToolsOfficial We Need More Humans links: Steam store, free demo, Seafront socials, press kit, and the support email.
View all LinksInstall We Need More Humans from Steam (app 4436560) or grab the free demo first. The full game adds more maps, evolutions, modes, and customisation. Check system requirements first.
Your first map is a tiny settlement with a population sign in the teens or twenties. Fly the saucer over people — you do not have to stop dead on each one. Then open getting started and controls so the beam and the round timer make sense.
Spend early cash on Beam Capacity, radius, and human value. Ignore the multi-million nodes you can already see. The upgrade priority list and skill tree explain the linear path.
Each cleared location sends you somewhere denser: snow towns, suburbs, then neon cities. Evolution upgrades change how humans look and what they pay. Track the sequence on the evolution tier list and the locations page.
Most players wrap Normal mode in about 90–120 minutes. Use how to complete for the last grind, then game modes and the achievements list if you still want more humans.
Quick answers to the most common questions.
A short single-player incremental by Seafront Games. You abduct humans with a UFO, buy upgrades on a mostly linear skill tree, and travel across hand-crafted 3D maps until the population sign hits zero. Read the game overview if you want an honest buyer's take.
Steam reviews cluster around 90–120 minutes for Normal mode. Extra modes and Endless stretch that. The walkthrough and how to complete pages cover the full loop.
No. We Need More Humans is single-player only, with full controller support and Steam Cloud. There is no online session.
Buy whatever cheap node the tree actually offers: Beam Capacity, beam radius, or human value. Do not save for distant million-dollar nodes. Details live on the upgrade priority list and the early game build.
It should not. Developer Matt Cole has said cash carries between rounds so you can grind a couple of maps and buy several nodes at once. If yours wipes, treat it as a bug and check updates.
Steam, X, Instagram, TikTok, YouTube, and the press kit are collected on the links hub.
Use the getting started guide for the first town, then the upgrade priority list and the walkthrough so Normal mode does not stall on the last million.
Start with the beginner guide